Another published IOS game [ Driving Academy: Car Simulator ] on which I have worked on as Sr. 3D Environment / Technical Artist.
We remastered the old boxy city and used pseudo PBR workflow to create this new city so that it looks more realistic and alive.
Reference for the remaster city was Los Angeles.
I took care of integrating assets , creating city environment using unity game engine, lighting, optimization and occlusion culling.
While Art [ Buildings, Props, Texturing and Shading ] is done by @Suresh Selvaraj [ https://www.artstation.com/surezjin ]
Day is using Realtime lighting and only night is baked.
In open world you can choose from 3 different lighting scenarios [ Day, Dusk and Night ] and can also enable day night cycle.
You can download from here : https://apps.apple.com/us/app/driving-academy-car-simulator/id1187205113